Terminology
Fight the Landlord glossary
The terms used in the rules, guides, and AI table.
Roles and table
- Landlord: the solo player who wins the bid and takes the bottom cards.
- Farmers: the two-player team opposing the landlord.
- Bottom cards: the three cards awarded to the landlord.
- Seat: one of the three player positions.
- Hand: the cards currently held by a player.
Bidding and turns
- Bid: a declaration of 1, 2, or 3 points.
- Pass: declining a bid or yielding a trick.
- Trick: one sequence of plays ending after two consecutive passes.
- Lead: the first play of a new trick.
- Follow: responding to the previous play.
Patterns
- Body: the main part of a pattern, such as the triple in a triple-with-wing.
- Wing: the extra single or pair attached to a body.
- Straight: five or more consecutive single cards.
- Pair sequence: three or more consecutive pairs.
- Plane: two or more consecutive triples.
- Bomb: four cards of the same rank.
- Rocket: small joker plus big joker.
Scoring
- Base score: the starting value of the round, normally 1.
- Multiplier: the product of bomb, rocket, spring, and reverse-spring doublings.
- Round S: base × bid × multiplier.
- Spring: landlord wins without either farmer playing.
- Reverse spring: farmers win after the landlord has played only one hand.
Strategy
- Control: the ability to take or keep the lead.
- Decomposition: splitting a hand into the fewest useful groups.
- Feed: leading a card a teammate can beat to help them finish.
- Block: preventing the landlord from playing a final card.
See the terms in play
Open a live AI table and use the hint button to compare patterns.
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