Terminology

Fight the Landlord glossary

The terms used in the rules, guides, and AI table.

Roles and table

  • Landlord: the solo player who wins the bid and takes the bottom cards.
  • Farmers: the two-player team opposing the landlord.
  • Bottom cards: the three cards awarded to the landlord.
  • Seat: one of the three player positions.
  • Hand: the cards currently held by a player.

Bidding and turns

  • Bid: a declaration of 1, 2, or 3 points.
  • Pass: declining a bid or yielding a trick.
  • Trick: one sequence of plays ending after two consecutive passes.
  • Lead: the first play of a new trick.
  • Follow: responding to the previous play.

Patterns

  • Body: the main part of a pattern, such as the triple in a triple-with-wing.
  • Wing: the extra single or pair attached to a body.
  • Straight: five or more consecutive single cards.
  • Pair sequence: three or more consecutive pairs.
  • Plane: two or more consecutive triples.
  • Bomb: four cards of the same rank.
  • Rocket: small joker plus big joker.

Scoring

  • Base score: the starting value of the round, normally 1.
  • Multiplier: the product of bomb, rocket, spring, and reverse-spring doublings.
  • Round S: base × bid × multiplier.
  • Spring: landlord wins without either farmer playing.
  • Reverse spring: farmers win after the landlord has played only one hand.

Strategy

  • Control: the ability to take or keep the lead.
  • Decomposition: splitting a hand into the fewest useful groups.
  • Feed: leading a card a teammate can beat to help them finish.
  • Block: preventing the landlord from playing a final card.

See the terms in play

Open a live AI table and use the hint button to compare patterns.

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